![Fs2004 srtm global terrain mesh](https://kumkoniak.com/47.jpg)
![fs2004 srtm global terrain mesh fs2004 srtm global terrain mesh](http://4.bp.blogspot.com/-_Unw7_5o7ho/Vio-orY0m5I/AAAAAAAAKx4/EqhIjBhoVWE/s1600/fs9%2B2015-10-23%2B11-42-03-50.jpg)
Hope that makes sense.Īlso, here are the detailed values of that resolution limit, for each level and varying with latitude, in meters per pixel: resolution vs level vs latitude linkĪs counter-intuitive as it may read, a very high resolution mesh for mountainous ground like the Alps may lead to poor results. It will still convert just fine, it's just that each successive level beyond the resolution maximum of your source geotiff won't have any more detail than the one before it. It's like zooming in further on a photo when you're already seeing the individual pixels in it. If your source data isn't at least as high in resolution as the AeroFly level you're converting to, then it is indeed a waste of time because it won't gain you anything by converting it. Your downloaded geotiff source data also has a certain resolution. If you're right on the ground or very close to it, you'll see level 15 data, assuming you actually have level 15 tiles converted.Įach 'level' in AeroFly has a certain resolution associated with it (this resolution actually varies a bit with latitude because of how the tiles are mapped to the spherical Earth). As you get closer to the terrain, you'll see level 9 data, then level 10 data, then level 11 data and so on. As you get closer to the ground, you need a higher resolution (level) to keep things looking good.
![fs2004 srtm global terrain mesh fs2004 srtm global terrain mesh](https://www.avsim.su/file_images/44/img44997_2.jpg)
In AeroFly & geoconvert, the 'levels' are really resolution levels. It's only useful to convert beyond level 11 if your starting mesh data is higher in resolution than an AeroFly level 11 tile. Please anyone correct me if Im wrong in this assumption So making meshs for levels higher than level 11 is kind of redundant. Similar to how you can see the default Level 7 ish mesh at levels 8 to 15 or so. This makes sense in my mind as you can still see the Level 11 mesh at higher levels any way. You will notice I only used Level 11 like crispy136 did. Not only did I read QWERTY42's tutorial but also another by crispy136 do not create images that would require a mask is to create an area as large as possible images with mask are always 'problematic'. disable mask images for a selected level, see below global flag -> if this is true, no image is created
![fs2004 srtm global terrain mesh fs2004 srtm global terrain mesh](https://3.bp.blogspot.com/_Sct7TSVOPE4/S-5Npn8U79I/AAAAAAAADOk/GI9dQO0YQDU/s1600/cover3.gif)
I think your source is fine just your files are wrong, just use the tfw file that came with the download, its perfect. Just for some info for you and others needing help. I see you got it working, its a 30 metre mesh so improvements will be modest.
![Fs2004 srtm global terrain mesh](https://kumkoniak.com/47.jpg)